diff --git a/Assets/Scripts/EnemyScript.cs b/Assets/Scripts/EnemyScript.cs index c029c5c..4deebc4 100644 --- a/Assets/Scripts/EnemyScript.cs +++ b/Assets/Scripts/EnemyScript.cs @@ -5,13 +5,13 @@ using UnityEngine; public class EnemyScript : MonoBehaviour { - public float speed; - + private float speed; private GameObject player; void Start() { player = GameObject.FindWithTag("Player"); + speed = Random.Range(0.5f, 3.0f); } // Update is called once per frame