Basic main menu implemented

This commit is contained in:
Gregory Campbell
2020-07-11 20:17:57 -04:00
parent e9abec92df
commit 89f917f787
19 changed files with 942 additions and 2 deletions
+588 -1
View File
@@ -121,6 +121,512 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &766953237
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 766953239}
- component: {fileID: 766953238}
- component: {fileID: 766953240}
m_Layer: 0
m_Name: Play
m_TagString: Play
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &766953238
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 766953237}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1476903531
m_SortingLayer: 3
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 895e667ac74cd2746b3c463cf55ee3e7, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 7, y: 5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &766953239
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 766953237}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.5, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!60 &766953240
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 766953237}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 7, y: 5}
newSize: {x: 7, y: 5}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.83, y: -2.1499999}
- {x: 0.89, y: -2.1299999}
- {x: 1.25, y: -2.03}
- {x: 1.52, y: -1.92}
- {x: 1.5999999, y: -1.89}
- {x: 1.6899999, y: -1.8399999}
- {x: 1.8199999, y: -1.77}
- {x: 1.9599999, y: -1.67}
- {x: 2.26, y: -1.4699999}
- {x: 2.3899999, y: -1.38}
- {x: 2.58, y: -1.15}
- {x: 2.59, y: -1.12}
- {x: 2.9299998, y: -0.77}
- {x: 3.09, y: -0.58}
- {x: 3.1899998, y: -0.45}
- {x: 3.24, y: -0.35999998}
- {x: 3.33, y: -0.13}
- {x: 3.3799999, y: 0.06}
- {x: 3.3799999, y: 0.29}
- {x: 3.37, y: 0.37}
- {x: 3.32, y: 0.53999996}
- {x: 3.27, y: 0.66999996}
- {x: 3.12, y: 0.93}
- {x: 2.97, y: 1.15}
- {x: 2.76, y: 1.36}
- {x: 2.6399999, y: 1.4399999}
- {x: 2.4199998, y: 1.54}
- {x: 2.24, y: 1.62}
- {x: 1.9699999, y: 1.7199999}
- {x: 1.87, y: 1.75}
- {x: 1.74, y: 1.81}
- {x: 1.65, y: 1.8399999}
- {x: 1.49, y: 1.9}
- {x: 1.36, y: 1.9699999}
- {x: 1.23, y: 1.9799999}
- {x: 1.05, y: 2.05}
- {x: 0.90999997, y: 2.1}
- {x: 0.53999996, y: 2.22}
- {x: 0.37, y: 2.26}
- {x: 0.089999996, y: 2.27}
- {x: -0.099999994, y: 2.28}
- {x: -0.35999998, y: 2.28}
- {x: -0.47, y: 2.26}
- {x: -0.78, y: 2.24}
- {x: -0.96, y: 2.2}
- {x: -1.14, y: 2.1299999}
- {x: -1.4399999, y: 2.01}
- {x: -1.56, y: 1.9599999}
- {x: -1.86, y: 1.8}
- {x: -1.92, y: 1.79}
- {x: -2.21, y: 1.62}
- {x: -2.28, y: 1.5699999}
- {x: -2.45, y: 1.42}
- {x: -2.61, y: 1.27}
- {x: -2.78, y: 1.03}
- {x: -2.87, y: 0.91999996}
- {x: -3.07, y: 0.63}
- {x: -3.1899998, y: 0.42999998}
- {x: -3.24, y: 0.25}
- {x: -3.24, y: -0.31}
- {x: -3.22, y: -0.38}
- {x: -3.12, y: -0.62}
- {x: -3.04, y: -0.71999997}
- {x: -2.9099998, y: -0.83}
- {x: -2.6599998, y: -1.0799999}
- {x: -2.6499999, y: -1.11}
- {x: -2.55, y: -1.1999999}
- {x: -2.2, y: -1.55}
- {x: -2.01, y: -1.6999999}
- {x: -1.93, y: -1.74}
- {x: -1.75, y: -1.8499999}
- {x: -1.54, y: -1.9399999}
- {x: -1.36, y: -2.01}
- {x: -1.18, y: -2.09}
- {x: -0.89, y: -2.2}
- {x: -0.77, y: -2.22}
- {x: -0.64, y: -2.26}
- {x: -0.51, y: -2.31}
- {x: -0.42999998, y: -2.33}
- {x: -0.04, y: -2.33}
- {x: -0.04, y: -2.34}
- {x: 0.14999999, y: -2.34}
- {x: 0.29, y: -2.3}
- {x: 0.39, y: -2.27}
--- !u!1 &1099144212
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1099144213}
- component: {fileID: 1099144214}
m_Layer: 0
m_Name: GM
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1099144213
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1099144212}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1099144214
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1099144212}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 78647751f60f07d4390eae758b1fe05f, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1209427871
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1209427873}
- component: {fileID: 1209427872}
- component: {fileID: 1209427874}
m_Layer: 0
m_Name: Quit
m_TagString: Quit
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &1209427872
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1209427871}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1476903531
m_SortingLayer: 3
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 7c2b87d93de2cc447bcdc1b0f557fb6d, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 7, y: 5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1209427873
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1209427871}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -3.5, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!60 &1209427874
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1209427871}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 7, y: 5}
newSize: {x: 7, y: 5}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.83, y: -2.1499999}
- {x: 0.89, y: -2.1299999}
- {x: 1.25, y: -2.03}
- {x: 1.52, y: -1.92}
- {x: 1.5999999, y: -1.89}
- {x: 1.6899999, y: -1.8399999}
- {x: 1.8199999, y: -1.77}
- {x: 1.9599999, y: -1.67}
- {x: 2.26, y: -1.4699999}
- {x: 2.3899999, y: -1.38}
- {x: 2.58, y: -1.15}
- {x: 2.59, y: -1.12}
- {x: 2.9299998, y: -0.77}
- {x: 3.09, y: -0.58}
- {x: 3.1899998, y: -0.45}
- {x: 3.24, y: -0.35999998}
- {x: 3.33, y: -0.13}
- {x: 3.3799999, y: 0.06}
- {x: 3.3799999, y: 0.29}
- {x: 3.37, y: 0.37}
- {x: 3.32, y: 0.53999996}
- {x: 3.27, y: 0.66999996}
- {x: 3.12, y: 0.93}
- {x: 2.97, y: 1.15}
- {x: 2.76, y: 1.36}
- {x: 2.6399999, y: 1.4399999}
- {x: 2.4199998, y: 1.54}
- {x: 2.24, y: 1.62}
- {x: 1.9699999, y: 1.7199999}
- {x: 1.87, y: 1.75}
- {x: 1.74, y: 1.81}
- {x: 1.65, y: 1.8399999}
- {x: 1.49, y: 1.9}
- {x: 1.36, y: 1.9699999}
- {x: 1.23, y: 1.9799999}
- {x: 1.05, y: 2.05}
- {x: 0.90999997, y: 2.1}
- {x: 0.53999996, y: 2.22}
- {x: 0.37, y: 2.26}
- {x: 0.089999996, y: 2.27}
- {x: -0.099999994, y: 2.28}
- {x: -0.35999998, y: 2.28}
- {x: -0.47, y: 2.26}
- {x: -0.78, y: 2.24}
- {x: -0.96, y: 2.2}
- {x: -1.14, y: 2.1299999}
- {x: -1.4399999, y: 2.01}
- {x: -1.56, y: 1.9599999}
- {x: -1.86, y: 1.8}
- {x: -1.92, y: 1.79}
- {x: -2.21, y: 1.62}
- {x: -2.28, y: 1.5699999}
- {x: -2.45, y: 1.42}
- {x: -2.61, y: 1.27}
- {x: -2.78, y: 1.03}
- {x: -2.87, y: 0.91999996}
- {x: -3.07, y: 0.63}
- {x: -3.1899998, y: 0.42999998}
- {x: -3.24, y: 0.25}
- {x: -3.24, y: -0.31}
- {x: -3.22, y: -0.38}
- {x: -3.12, y: -0.62}
- {x: -3.04, y: -0.71999997}
- {x: -2.9099998, y: -0.83}
- {x: -2.6599998, y: -1.0799999}
- {x: -2.6499999, y: -1.11}
- {x: -2.55, y: -1.1999999}
- {x: -2.2, y: -1.55}
- {x: -2.01, y: -1.6999999}
- {x: -1.93, y: -1.74}
- {x: -1.75, y: -1.8499999}
- {x: -1.54, y: -1.9399999}
- {x: -1.36, y: -2.01}
- {x: -1.18, y: -2.09}
- {x: -0.89, y: -2.2}
- {x: -0.77, y: -2.22}
- {x: -0.64, y: -2.26}
- {x: -0.51, y: -2.31}
- {x: -0.42999998, y: -2.33}
- {x: -0.04, y: -2.33}
- {x: -0.04, y: -2.34}
- {x: 0.14999999, y: -2.34}
- {x: 0.29, y: -2.3}
- {x: 0.39, y: -2.27}
--- !u!1 &1577586508
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1577586510}
- component: {fileID: 1577586509}
m_Layer: 0
m_Name: Title
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &1577586509
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577586508}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1476903531
m_SortingLayer: 3
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 7f803e7f5f4e998449d3aaeffde94c46, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 10, y: 5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1577586510
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577586508}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 0.75, y: 0.75, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1586993311
GameObject:
m_ObjectHideFlags: 0
@@ -202,5 +708,86 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2075906768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2075906770}
- component: {fileID: 2075906769}
m_Layer: 0
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &2075906769
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2075906768}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 415482139
m_SortingLayer: 1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: bfc9f4b1e0c202248ba0581c605d4b87, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.28, y: 1.28}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &2075906770
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2075906768}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 14, y: 8, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}