Updated bullet sprite

This commit is contained in:
Gregory Campbell
2020-07-12 11:09:59 -04:00
parent 273325e117
commit 7f5e6fe48f
6 changed files with 140 additions and 12 deletions
+11 -7
View File
@@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 6732034634797273311} - component: {fileID: 6732034634797273311}
- component: {fileID: 6732034634797273296} - component: {fileID: 6732034634797273296}
- component: {fileID: 6732034634797273309} - component: {fileID: 6732034634797273309}
- component: {fileID: 354341600462715469} - component: {fileID: 1694297142030813896}
- component: {fileID: 6732034634797273310} - component: {fileID: 6732034634797273310}
m_Layer: 0 m_Layer: 0
m_Name: Bullet m_Name: Bullet
@@ -73,7 +73,7 @@ SpriteRenderer:
m_SortingLayerID: -886689981 m_SortingLayerID: -886689981
m_SortingLayer: 2 m_SortingLayer: 2
m_SortingOrder: 0 m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: e01bcb0a723af7946bde78f4a1d7ca06, type: 3} m_Sprite: {fileID: 21300000, guid: 2baaaf5e8b6a1454d8cf4632ac791a22, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0
@@ -105,8 +105,8 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!61 &354341600462715469 --- !u!60 &1694297142030813896
BoxCollider2D: PolygonCollider2D:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -128,9 +128,13 @@ BoxCollider2D:
drawMode: 0 drawMode: 0
adaptiveTiling: 0 adaptiveTiling: 0
m_AutoTiling: 0 m_AutoTiling: 0
serializedVersion: 2 m_Points:
m_Size: {x: 0.32, y: 0.64} m_Paths:
m_EdgeRadius: 0 - - {x: -0.099999994, y: 0.32}
- {x: -0.16, y: 0.25}
- {x: -0.16, y: -0.31}
- {x: 0.16, y: -0.31}
- {x: 0.16, y: 0.32}
--- !u!114 &6732034634797273310 --- !u!114 &6732034634797273310
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
+30 -5
View File
@@ -1881,8 +1881,8 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 4 m_Constraints: 4
--- !u!61 &1990476334 --- !u!60 &1990476334
BoxCollider2D: PolygonCollider2D:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -1904,9 +1904,34 @@ BoxCollider2D:
drawMode: 0 drawMode: 0
adaptiveTiling: 0 adaptiveTiling: 0
m_AutoTiling: 0 m_AutoTiling: 0
serializedVersion: 2 m_Points:
m_Size: {x: 1.28, y: 1.28} m_Paths:
m_EdgeRadius: 0 - - {x: 0.51, y: -0.31}
- {x: 0.58, y: -0.26}
- {x: 0.58, y: -0.02}
- {x: 0.57, y: 0.13}
- {x: 0.41, y: 0.25}
- {x: 0.37, y: 0.38}
- {x: 0.38, y: 0.53}
- {x: 0.34, y: 0.61}
- {x: 0.22, y: 0.64}
- {x: -0.21, y: 0.64}
- {x: -0.32999998, y: 0.53}
- {x: -0.37, y: 0.39999998}
- {x: -0.35, y: 0.32}
- {x: -0.41, y: 0.24}
- {x: -0.51, y: 0.19}
- {x: -0.55, y: 0.07}
- {x: -0.55, y: -0.19}
- {x: -0.53, y: -0.32}
- {x: -0.48999998, y: -0.39}
- {x: -0.29, y: -0.38}
- {x: -0.35999998, y: -0.56}
- {x: -0.34, y: -0.64}
- {x: 0.39, y: -0.64}
- {x: 0.44, y: -0.62}
- {x: 0.39999998, y: -0.47}
- {x: 0.35999998, y: -0.31}
--- !u!82 &1990476335 --- !u!82 &1990476335
AudioSource: AudioSource:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
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After

Width:  |  Height:  |  Size: 539 B

+92
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@@ -0,0 +1,92 @@
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linearTexture: 0
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mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
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cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
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textureSettings:
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mipBias: -100
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wrapW: 1
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lightmap: 0
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spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
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alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
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pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
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+7
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@@ -0,0 +1,7 @@
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