Made the game feel more like a game (and squashed a few bugs)

This commit is contained in:
Gregory Campbell
2020-07-11 18:46:10 -04:00
parent dd8a5af89d
commit 57a6b74aec
3 changed files with 43 additions and 18 deletions
+1 -1
View File
@@ -88,7 +88,7 @@ public class PlayerScript : MonoBehaviour
Vector3 pos = PlayerCircle(transform.position);
Quaternion rot = Quaternion.FromToRotation(Vector3.down, transform.position-pos);
if(Random.Range(0,10) == 0)
if(Random.Range(0,8) == 0)
{
gunSelect = Random.Range(1,4);