Added timer

This commit is contained in:
Gregory Campbell
2020-07-11 16:25:00 -04:00
parent 7e0e1002a6
commit 438e6a0ba1
2 changed files with 86 additions and 4 deletions
+79
View File
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+7 -4
View File
@@ -16,6 +16,7 @@ public class GMScript : MonoBehaviour
private float time = 0.0f;
private Transform playerPos;
private Text score;
private Text timer;
void Start()
{
@@ -24,6 +25,7 @@ public class GMScript : MonoBehaviour
obstacleSpawnTime = Random.Range(5.0f, 15.0f);
enemySpawnTime = Random.Range(5.0f, 15.0f);
score = GameObject.Find("Score").GetComponent<Text>();
timer = GameObject.Find("Timer").GetComponent<Text>();
}
@@ -31,17 +33,18 @@ public class GMScript : MonoBehaviour
void Update()
{
time += Time.deltaTime;
obstacleTime += Time.deltaTime;
enemyTime += Time.deltaTime;
score.text = "Score: " + PlayerPrefs.GetInt("Score");
timer.text = "Time: " + time.ToString("F1");
if(GameObject.FindWithTag("Player") != null)
{
playerPos = GameObject.FindWithTag("Player").transform;
}
time += Time.deltaTime;
obstacleTime += Time.deltaTime;
enemyTime += Time.deltaTime;
if(obstacleTime > obstacleSpawnTime)
{