Added all four gun types and firing bullets stable (although there is some slight 'recoil' for some variations)
This commit is contained in:
@@ -92,7 +92,7 @@ Rigidbody2D:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6732034634797273297}
|
||||
m_BodyType: 0
|
||||
m_BodyType: 1
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
@@ -143,4 +143,3 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: a30097626420c2945aa94dc3cee845d7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
speed: 5
|
||||
|
||||
@@ -15,7 +15,7 @@ GameObject:
|
||||
- component: {fileID: 7683230909844016913}
|
||||
m_Layer: 0
|
||||
m_Name: Obstacle
|
||||
m_TagString: Untagged
|
||||
m_TagString: Obstacle
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
@@ -130,7 +130,7 @@ Rigidbody2D:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6511841225854600656}
|
||||
m_BodyType: 2
|
||||
m_BodyType: 0
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
|
||||
Reference in New Issue
Block a user