Tuned up some sprites and gave the enemy and player better colliders
This commit is contained in:
@@ -11,7 +11,7 @@ GameObject:
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- component: {fileID: 3604935524688938150}
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- component: {fileID: 3604935524688938150}
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||||||
- component: {fileID: 3604935524688938201}
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- component: {fileID: 3604935524688938201}
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||||||
- component: {fileID: 6741981845749859313}
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- component: {fileID: 6741981845749859313}
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||||||
- component: {fileID: 8332197680746461102}
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- component: {fileID: 1614877917231671591}
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||||||
- component: {fileID: 6716227068369250423}
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- component: {fileID: 6716227068369250423}
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- component: {fileID: 917023915065383399}
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- component: {fileID: 917023915065383399}
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m_Layer: 0
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m_Layer: 0
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@@ -74,7 +74,7 @@ SpriteRenderer:
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m_SortingLayerID: -886689981
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m_SortingLayerID: -886689981
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m_SortingLayer: 2
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m_SortingLayer: 2
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: 5c9800fd4ef9e33469a34c4b330cdfbd, type: 3}
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m_Sprite: {fileID: 21300000, guid: 0e01acaad6f784d43b385f9c8f55676e, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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@@ -106,8 +106,8 @@ Rigidbody2D:
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m_SleepingMode: 1
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_CollisionDetection: 0
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m_Constraints: 4
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m_Constraints: 4
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--- !u!61 &8332197680746461102
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--- !u!60 &1614877917231671591
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BoxCollider2D:
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PolygonCollider2D:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@@ -129,9 +129,31 @@ BoxCollider2D:
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drawMode: 0
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drawMode: 0
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adaptiveTiling: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Points:
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m_Size: {x: 1.28, y: 1.28}
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m_Paths:
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m_EdgeRadius: 0
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- - {x: 0.35999998, y: -0.31}
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- {x: 0.51, y: -0.31}
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- {x: 0.58, y: -0.26}
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- {x: 0.58, y: -0.04}
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- {x: 0.57, y: 0.02}
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- {x: 0.55, y: 0.12}
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- {x: 0.45999998, y: 0.21}
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- {x: 0.31, y: 0.26}
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- {x: 0.32999998, y: 0.62}
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- {x: 0.22999999, y: 0.64}
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- {x: -0.19, y: 0.64}
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- {x: -0.29, y: 0.58}
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- {x: -0.28, y: 0.37}
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- {x: -0.51, y: 0.17999999}
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- {x: -0.55, y: 0.08}
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- {x: -0.55, y: -0.34}
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- {x: -0.37, y: -0.38}
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- {x: -0.28, y: -0.29999998}
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- {x: -0.28, y: -0.35999998}
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- {x: -0.37, y: -0.64}
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- {x: 0.39, y: -0.64}
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- {x: 0.44, y: -0.62}
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- {x: 0.39999998, y: -0.47}
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--- !u!82 &6716227068369250423
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--- !u!82 &6716227068369250423
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AudioSource:
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AudioSource:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -73,11 +73,11 @@ SpriteRenderer:
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m_SortingLayerID: -886689981
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m_SortingLayerID: -886689981
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m_SortingLayer: 2
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m_SortingLayer: 2
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454, type: 3}
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m_Sprite: {fileID: 21300000, guid: 8326c63b72803594ba0b785814f2a54a, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_DrawMode: 2
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m_Size: {x: 1.28, y: 1.28}
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m_Size: {x: 1.28, y: 1.28}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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@@ -104,9 +104,9 @@ BoxCollider2D:
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oldSize: {x: 1.28, y: 1.28}
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oldSize: {x: 1.28, y: 1.28}
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newSize: {x: 1.28, y: 1.28}
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newSize: {x: 1.28, y: 1.28}
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adaptiveTilingThreshold: 0.5
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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drawMode: 2
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adaptiveTiling: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 1
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serializedVersion: 2
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serializedVersion: 2
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m_Size: {x: 1.28, y: 1.28}
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m_Size: {x: 1.28, y: 1.28}
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m_EdgeRadius: 0
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m_EdgeRadius: 0
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@@ -661,6 +661,12 @@ PrefabInstance:
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m_Modification:
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m_Modification:
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m_TransformParent: {fileID: 459038965}
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m_TransformParent: {fileID: 459038965}
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m_Modifications:
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m_Modifications:
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- target: {fileID: 224136594384678653, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454,
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type: 3}
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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@@ -752,6 +758,17 @@ PrefabInstance:
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m_Modification:
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m_TransformParent: {fileID: 459038965}
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m_TransformParent: {fileID: 459038965}
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m_Modifications:
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m_Modifications:
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- target: {fileID: 224136594384678653, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454,
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type: 3}
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- target: {fileID: 1118292046829645237, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_SpriteTilingProperty.newSize.y
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value: 1.28
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objectReference: {fileID: 0}
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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@@ -1427,6 +1444,12 @@ PrefabInstance:
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m_Modification:
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m_Modification:
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m_TransformParent: {fileID: 459038965}
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m_TransformParent: {fileID: 459038965}
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m_Modifications:
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m_Modifications:
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- target: {fileID: 224136594384678653, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454,
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type: 3}
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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@@ -1518,6 +1541,12 @@ PrefabInstance:
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m_Modification:
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m_Modification:
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m_TransformParent: {fileID: 459038965}
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m_TransformParent: {fileID: 459038965}
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m_Modifications:
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m_Modifications:
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- target: {fileID: 224136594384678653, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454,
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type: 3}
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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@@ -1779,7 +1808,7 @@ SpriteRenderer:
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|||||||
m_SortingLayerID: -886689981
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m_SortingLayerID: -886689981
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m_SortingLayer: 2
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m_SortingLayer: 2
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: def040baaeb659a43ac54526f73fae70, type: 3}
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m_Sprite: {fileID: 21300000, guid: ffc4352b48185d34c862ad4156b7ec67, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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||||||
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|||||||
@@ -96,7 +96,8 @@ public class GMScript : MonoBehaviour
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GameObject newObstacle = Instantiate(obstacle, ValidSpawn(),
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GameObject newObstacle = Instantiate(obstacle, ValidSpawn(),
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Quaternion.Euler(0,0,Random.Range(0.0f, 360.0f)));
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Quaternion.Euler(0,0,Random.Range(0.0f, 360.0f)));
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newObstacle.transform.localScale = new Vector2(Random.Range(1.0f, 8.0f), 1.0f);
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SpriteRenderer spriteRenderer = newObstacle.GetComponent<SpriteRenderer>();
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spriteRenderer.size = new Vector2(1.28f*Random.Range(1, 9), 1.28f);
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obstacleSpawnTime = spawnTime();
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obstacleSpawnTime = spawnTime();
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obstacleTime = 0.0f;
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obstacleTime = 0.0f;
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}
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}
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@@ -0,0 +1,92 @@
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guid: 0e01acaad6f784d43b385f9c8f55676e
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TextureImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 11
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mipmaps:
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mipMapMode: 0
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enableMipMap: 0
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
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normalMapFilter: 0
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isReadable: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: -1
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aniso: -1
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mipBias: -100
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wrapU: 1
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wrapV: 1
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wrapW: 1
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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spriteExtrude: 1
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spriteMeshType: 1
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||||||
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alignment: 0
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||||||
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spritePivot: {x: 0.5, y: 0.5}
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||||||
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spritePixelsToUnits: 100
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||||||
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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||||||
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alphaUsage: 1
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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singleChannelComponent: 0
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textureFormatSet: 0
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applyGammaDecoding: 0
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platformSettings:
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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||||||
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outline: []
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||||||
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physicsShape: []
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||||||
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bones: []
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||||||
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spriteID: 5e97eb03825dee720800000000000000
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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spritePackingTag:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: -1
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aniso: -1
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mipBias: -100
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wrapU: 0
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wrapV: 0
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wrapW: 0
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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spriteExtrude: 1
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spriteMeshType: 0
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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Reference in New Issue
Block a user