Tuned up some sprites and gave the enemy and player better colliders

This commit is contained in:
Gregory Campbell
2020-07-12 11:00:37 -04:00
parent f316ebf320
commit 273325e117
18 changed files with 482 additions and 73 deletions
+10 -3
View File
@@ -12,8 +12,8 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: GMTKGameJam2020
companyName: GregorySoup
productName: Gun Control
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@@ -259,7 +259,14 @@ PlayerSettings:
androidGamepadSupportLevel: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
m_BuildTargetIcons: []
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: 5c9800fd4ef9e33469a34c4b330cdfbd, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching: []
m_BuildTargetGraphicsJobs: