Tuned up some sprites and gave the enemy and player better colliders
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@@ -661,6 +661,12 @@ PrefabInstance:
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m_Modification:
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m_TransformParent: {fileID: 459038965}
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m_Modifications:
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- target: {fileID: 224136594384678653, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454,
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type: 3}
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_LocalPosition.x
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@@ -752,6 +758,17 @@ PrefabInstance:
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m_Modification:
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m_TransformParent: {fileID: 459038965}
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m_Modifications:
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- target: {fileID: 224136594384678653, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454,
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type: 3}
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- target: {fileID: 1118292046829645237, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_SpriteTilingProperty.newSize.y
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value: 1.28
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objectReference: {fileID: 0}
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_LocalPosition.x
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@@ -1427,6 +1444,12 @@ PrefabInstance:
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m_Modification:
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m_TransformParent: {fileID: 459038965}
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m_Modifications:
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- target: {fileID: 224136594384678653, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454,
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type: 3}
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_LocalPosition.x
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@@ -1518,6 +1541,12 @@ PrefabInstance:
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m_Modification:
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m_TransformParent: {fileID: 459038965}
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m_Modifications:
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- target: {fileID: 224136594384678653, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454,
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type: 3}
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- target: {fileID: 4983368853276173721, guid: 839e7f2e94b70514dbc986f93edcae38,
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type: 3}
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propertyPath: m_LocalPosition.x
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@@ -1779,7 +1808,7 @@ SpriteRenderer:
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m_SortingLayerID: -886689981
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m_SortingLayer: 2
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: def040baaeb659a43ac54526f73fae70, type: 3}
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m_Sprite: {fileID: 21300000, guid: ffc4352b48185d34c862ad4156b7ec67, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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