Tuned up some sprites and gave the enemy and player better colliders
This commit is contained in:
@@ -11,7 +11,7 @@ GameObject:
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- component: {fileID: 3604935524688938150}
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- component: {fileID: 3604935524688938201}
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- component: {fileID: 6741981845749859313}
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- component: {fileID: 8332197680746461102}
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- component: {fileID: 1614877917231671591}
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- component: {fileID: 6716227068369250423}
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- component: {fileID: 917023915065383399}
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m_Layer: 0
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@@ -74,7 +74,7 @@ SpriteRenderer:
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m_SortingLayerID: -886689981
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m_SortingLayer: 2
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: 5c9800fd4ef9e33469a34c4b330cdfbd, type: 3}
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m_Sprite: {fileID: 21300000, guid: 0e01acaad6f784d43b385f9c8f55676e, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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@@ -106,8 +106,8 @@ Rigidbody2D:
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 4
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--- !u!61 &8332197680746461102
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BoxCollider2D:
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--- !u!60 &1614877917231671591
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PolygonCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@@ -129,9 +129,31 @@ BoxCollider2D:
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 1.28, y: 1.28}
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m_EdgeRadius: 0
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m_Points:
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m_Paths:
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- - {x: 0.35999998, y: -0.31}
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- {x: 0.51, y: -0.31}
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- {x: 0.58, y: -0.26}
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- {x: 0.58, y: -0.04}
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- {x: 0.57, y: 0.02}
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- {x: 0.55, y: 0.12}
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- {x: 0.45999998, y: 0.21}
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- {x: 0.31, y: 0.26}
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- {x: 0.32999998, y: 0.62}
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- {x: 0.22999999, y: 0.64}
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- {x: -0.19, y: 0.64}
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- {x: -0.29, y: 0.58}
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- {x: -0.28, y: 0.37}
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- {x: -0.51, y: 0.17999999}
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- {x: -0.55, y: 0.08}
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- {x: -0.55, y: -0.34}
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- {x: -0.37, y: -0.38}
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- {x: -0.28, y: -0.29999998}
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- {x: -0.28, y: -0.35999998}
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- {x: -0.37, y: -0.64}
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- {x: 0.39, y: -0.64}
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- {x: 0.44, y: -0.62}
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- {x: 0.39999998, y: -0.47}
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--- !u!82 &6716227068369250423
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AudioSource:
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m_ObjectHideFlags: 0
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@@ -73,11 +73,11 @@ SpriteRenderer:
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m_SortingLayerID: -886689981
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m_SortingLayer: 2
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: f0211b1cbdfe5b74098b7a13bcd17454, type: 3}
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m_Sprite: {fileID: 21300000, guid: 8326c63b72803594ba0b785814f2a54a, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_DrawMode: 2
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m_Size: {x: 1.28, y: 1.28}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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@@ -104,9 +104,9 @@ BoxCollider2D:
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oldSize: {x: 1.28, y: 1.28}
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newSize: {x: 1.28, y: 1.28}
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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drawMode: 2
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 1
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serializedVersion: 2
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m_Size: {x: 1.28, y: 1.28}
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m_EdgeRadius: 0
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